Inspire Curiosity Together
Your Guide to the Museum
Book your field trip
The Perot Museum field trip experience is one unlike any other. Through their adventure, students will gain insights to boost their knowledge, capture their imaginations, and inspire innovation. And you can breathe a sigh of relief — we've got all the resources you need to plan your perfect STEAM day.
How long is the average field trip?
We recommend about two hours for visits to the permanent exhibits, but this is self-guided, so you may spend as little or as much time as you like. Films range from 20-40 minutes each. Lab-based programs and auditorium programs are 45 minutes. Allow time in your schedule for a picnic lunch if you plan to be here for several hours.
Where do we eat lunch during a field trip?
Please plan to picnic outside on the Plaza. In the case of inclement weather, Museum staff will do their best to assist in finding covered or indoor space for your group to have lunch. Lunches and coolers may be stored on your buses if they are in the bus parking lot.
Learning never stops at the Perot Museum! Professional development resources — such as workshops, online training tools, and our very own Kosmos Energy STEM Teacher Institute that equips teachers with the tools and skills to ignite student enthusiasm for science — give teachers the opportunity for career growth. Learn from Perot Museum educators and other teachers, and take your class to new heights in learning.
Home School Programs
Offered twice a year (January and September) from 10AM-1PM, Home School families are invited to explore a variety of hands on, engaging science activities set up throughout the museum. Additional programs (October, November, February, April) will take place from 10AM-11AM in our learning labs. Please check out our listings for more detailed information and to register.
FIRST LEGO® League
The Perot Museum is proud to serve as the North Texas affiliate ofFIRST LEGO League — a regional engineering competition that challenges students to use their creativity and technical knowledge to create robots designed to solve real-life problems.